Professor D. Structo's Monster Maker
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Game Info for Teachers
COMBINED RATING
TEACHERS (6)
STUDENTS (1706)
LENGTH
10 Minutes
GRADES
CAPABILITIES
Description
Professor D. Structo makes monsters, the finest monsters around. He's always looking to improve though, and that means experimenting. Help him make sense of the data he gathers to create the best monster you can!
Vocabulary Words
Instructions
Play through this interactive game to learn about Comparing Line Plots and Stem-and-Leaf Plots. Suitable for Grade 3, Grade 4, Grade 5.
Main Concepts
Discussion Questions
Before the Game
How do graphs help us understand information? What is a stem and leaf plot? What is a line plot? How do you know which graph would be appropriate to display your data?
After the Game
How are a stem and leaf and line plot different from each other? How did you decide which graph to use during the game? Why did the stem and leaf plot not work for the speed of the monsters? When are line graphs not useful?