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MS-EDP

Pastry Engineering

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Game Info for Teachers

COMBINED RATING

4.2 Stars

TEACHERS (2)

5.0

STUDENTS (24)

3.3

LENGTH

25 Minutes

GRADES

6
7
8

CAPABILITIES

ES
Spanish Language Support
Text-to-Speech Support
Saves Progress

Description

Get ready to embark on a sweet STEM adventure with Pastry Engineering! This hands-on game mixes baking, building, and brain-teasing challenges into one irresistible experience where force, motion, and creativity are the secret ingredients. Team up with the charming Gingerbread Man as you snap together cookie blocks, whip up Cream Jets, and launch Microwaved Eggs to conquer physics-based puzzles—and collect tasty macarons along the way. Learn and apply the Engineering Design Process—from Ask and Research through Imagine, Plan, Create, Test, and Improve—at every level. With Story Mode, Practice Mode, and Free Play, Pastry Engineering is the perfect recipe for curious learners, lively classrooms, or anyone who loves to learn by doing. Ready to build, test, and taste success?

Vocabulary Words

engineering
engineering design process (E.D.P)
question
problem
research
imagine
plan
create
test
improve
ask

Instructions

Play through this interactive game to learn about Engineering Design Process. Suitable for Grade 6, Grade 7, Grade 8.

Main Concepts

Ask questions in order to solve real world problems.
Create the design and verify whether the design meets the original objectives.
The engineering design process repeats until a solution is found.
A problem can have multiple solutions.
Most problems are solved through multiple attempts at finding a solution.
Explain design through sketches, images or written statements.
Discuss how you could improve your solution.
Communicate the results and get feedback.
Analyze and talk about what worked and what could be improved.
Select the best solution and make a plan to move forward.
Brainstorm ideas and develop as many solutions as possible.
Understand the audience’s needs and how to meet them.
Research what products or solutions already exist that solve your problem, or what technologies might be adaptable to meet your needs.

Discussion Questions

Before the Game

How do new things get created? What problems do cars solve? Are they better now than when they were first introduced?

After the Game

1. What are the steps involved in the Engineering Design Process? 2. Which steps of the EDP are likely to be repeated multiple times? 3. How did this game allow you to use the steps of the Engineering Design Process to cross the finish line? 4. What does it mean to you to "think out side the box"? 5. How did you think outside the box while playing the game to reach your goal?

Ratings & Reviews

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Ratings Breakdown

Teacher Ratings

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Student Ratings

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Game Details

Difficulty

Content Integration

Lexile Level

N/A

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