We The People
Loading Game...
Game Info for Teachers
COMBINED RATING
TEACHERS (4)
STUDENTS (13)
LENGTH
25 Minutes
GRADES
CAPABILITIES
Description
We the People: Forging a Nation is an engaging, dialogue-driven historical RPG that immerses students in the pivotal era of the U.S. Constitution's creation and ratification. Players step into the shoes of a character living in 1787, experiencing firsthand the chaos of the post-Revolutionary War period under the weak Articles of Confederation. Through interactive conversations with key historical figures like James Madison, George Washington, and Alexander Hamilton, as well as archetypal citizens like the Frustrated Merchant and Disillusioned Veteran, students will actively diagnose the nation's ills, participate in the intense debates of the Constitutional Convention, and campaign for the Constitution's ratification. The game's core gameplay revolves around making informed dialogue choices that influence relationships with factions, apply historical knowledge, and guide the narrative toward the successful establishment of a new government. Mini-games, such as the "Continental Currency Exchange" and "Printing the Pamphlet," provide experiential learning, directly simulating the economic instability and the challenges of disseminating arguments during this critical time. "We the People" transforms abstract academic concepts like Federalism, Separation of Powers, Checks and Balances, and the Great Compromise into dynamic, consequence-driven gameplay, ensuring students don't just learn about history, but actively participate in shaping it.
Vocabulary Words
Instructions
Play through this interactive game to learn about Creating a New Constitution. Suitable for Grade 5, Grade 6, Grade 7, Grade 8.
Main Concepts
Discussion Questions
Before the Game
What made the Articles of Confederation weak? Based on what you know, why were states afraid of a strong national government?
After the Game
What was one major disagreement during the Convention, and how did the delegates solve it?Did you find it easier to support the Federalists or the Anti-Federalists? Explain your thinking.Why do you think compromise was necessary to complete the Constitution? What part of the Constitution did you learn the most about through gameplay?