The Memory House
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Game Info for Teachers
COMBINED RATING
TEACHERS (2)
STUDENTS (2)
LENGTH
15 Minutes
GRADES
CAPABILITIES
Description
Explore a forgotten manor representing America's identity after the War of 1812. Help the confused ghost of Washington Irving rediscover the nation's lost identity by exploring rooms full of art, music, and history while solving clever puzzles, collecting symbols of pride, and bringing a forgotten flag back to life.
Vocabulary Words
Instructions
Play through this interactive game to learn about Defining National Identity. Suitable for Grade 5, Grade 6, Grade 7, Grade 8.
Main Concepts
Discussion Questions
Before the Game
After the Revolutionary War, Americans were no longer British. What was the main thing that the new leaders wanted all Americans to believe? How did the Declaration of Independence and the Constitution act like a "blueprint" for a new national identity? Why were things like the flag, the Great Seal, and the building of the White House and Capitol Building important to creating a national identity?
After the Game
How did music, art, and the War of 1812 contribute to an emerging national identity? How did the policies of Calhoun, Webster, Clay, Monroe, and Marshall all contribute to a national identity? How did these administrations address changes in a growing country? Who is Uncle Sam and why do you think he became a symbol of the U.S. Government? How did the Missouri Compromise keep the country together? What did Tocqueville mean when he warned about the tyranny of the majority and that the minority must be protected?