Diplomacity
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Game Info for Teachers
COMBINED RATING
TEACHERS (2)
STUDENTS (3)
LENGTH
22 Minutes
GRADES
CAPABILITIES
Description
In this educational game, students journey back to the early years of American history to understand how the young nation shaped its foreign policy in a world dominated by European empires. Throughout various levels, the player interacts with presidents such as George Washington, John Adams, Thomas Jefferson, James Madison, and James Monroe, explores historical settings, gathers evidence, and makes decisions based on real events. From neutrality and trade to war and diplomacy, each mission helps players understand the causes, consequences, and changes that shaped the country's international course. The game combines exploration, challenge-solving, and historical analysis, fostering critical thinking and an understanding of complex historical processes in an interactive and accessible way.
Vocabulary Words
Instructions
Play through this interactive game to learn about Early Foreign Affairs. Suitable for Grade 5, Grade 6, Grade 7, Grade 8.
Main Concepts
Discussion Questions
Before the Game
Why might a new country want to avoid conflicts with powerful nations like Great Britain and France? What problems do you think the United States faced when trying to gain respect from other countries in the 1790s? Why would relationships with Native nations be important for the early U.S. government? Why might leaders like George Washington want to stay neutral in foreign conflicts?
After the Game
As a delegate, you met with different Presidents. Which one had the hardest task? Was it harder to stay neutral or go to war? In the beginning, we wanted to be neutral. By the time we got to the Monroe Doctrine, how had our attitude toward Europe changed?