Sound Wave Surfer
Loading Game...
Game Info for Teachers
COMBINED RATING
TEACHERS (2)
STUDENTS (0)
LENGTH
25 Minutes
GRADES
CAPABILITIES
Description
Sound Wave Surfer is a 2D educational puzzle/arcade game that targets NGSS standard MS-PS4-2: "A sound wave needs a medium through which it is transmitted." Students play the role of a trainee sound engineer, guiding sound pulses through various materials (air, water, steel, foam, and vacuum) while adjusting the wave frequency and amplitude.
Vocabulary Words
Instructions
Play through this interactive game to learn about Sound Waves. Suitable for Grade 6, Grade 7, Grade 8.
Main Concepts
Discussion Questions
Before the Game
How is amplitude related to volume? How is frequency related to pitch? Which of these do you think is the most efficient medium through which sound can travel: air, water, steel, or foam? Why is a sound wave classified as a mechanical wave, and why can sound travel through a physical medium of varying density but cannot travel through a vacuum?
After the Game
What are two requirements for sound to move from one place to another? How does moving through a medium like foam affect the sound wave as it travels? How does the density of matter affect sound waves? After playing the game, rank each of these media from the most efficient to the least efficient for a sound signal to travel. If you were tasked with designing an audio system for a large concert hall using the principles learned in the game, how would you account for sound traveling through different structures to ensure clear sound reaches the audience?
Ratings & Reviews
Ratings Breakdown
Teacher Ratings
Student Ratings
Game Details
Difficulty
Content Integration
Lexile Level
Related Games
