Dust Road: A Journey Through the Great Depression
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Game Info for Teachers
COMBINED RATING
TEACHERS (2)
STUDENTS (0)
LENGTH
19 Minutes
GRADES
CAPABILITIES
Description
The Great Depression was a part of daily life, not just headlines. In Dust Road, students guide a family across a 15-stop journey toward a better life, managing food, cash, health, truck condition, morale, and hope while facing the same kinds of tradeoffs Americans faced in the 1930s. Each stop includes a primary source from the era and a meaningful choice with clear consequences, so students learn through evidence, cause and effect, and historical reasoning. By the end, students can connect everyday decisions to major events—and to the government responses that shaped the decade.
Vocabulary Words
Instructions
Play through this interactive game to learn about The Great Depression. Suitable for Grade 5, Grade 6, Grade 7, Grade 8.
Main Concepts
Discussion Questions
Before the Game
1. How can fear change what people do with money—and why might that make a crisis worse? 2. Why can a bank fail if too many people withdraw money at once? 3. When resources are limited, what kinds of tradeoffs do families have to make to survive?
After the Game
1. Which choice you made had the biggest impact on your family’s outcome, and what chain of consequences followed from it? 2. What was the hardest tradeoff you faced (food, cash, health, truck condition, morale, hope), and why did you prioritize what you did? 3. How did your family’s experience connect to larger Great Depression events and responses (banking crisis, unemployment relief, Dust Bowl, New Deal programs)?