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CIV.6

Confederation in Crisis

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Game Info for Teachers

COMBINED RATING

4.5 Stars

TEACHERS (2)

4.5

STUDENTS (0)

0.0

LENGTH

15 Minutes

GRADES

5
6
7
8

CAPABILITIES

ES
Spanish Language Support
Text-to-Speech Support
Saves Progress

Description

Step into the year 1783 as the Secretary of Congress! The American War of Independence is won, but the young nation is on the brink of collapse. In this immersive 3D isometric simulation, students experience firsthand the Articles of Confederation's severe limitations. Face authentic historical crises: deal with unpaid veterans, interstate trade wars, Barbary pirates, and the alarming Shays' Rebellion. Listen to citizens' grievances, review official letters at your desk, and try to solve the nation's problems using only the weak powers granted to the early national government. Ultimately, players will discover why the Articles failed and why calling the Philadelphia Convention was the only way to save the Union!

Vocabulary Words

Amendments
Articles of Confederation
Confederation
Constitutional Convention
Domestic Challenges
Executive Branch
Federal Framework
Interstate Commerce
Judicial Branch (Absence of)
Revenue & Taxation
Shays' Rebellion

Instructions

Play through this interactive game to learn about Articles of Confederation. Suitable for Grade 5, Grade 6, Grade 7, Grade 8.

Main Concepts

Debates over the Articles revealed competing views about liberty, order, and the proper strength of national government.
Concerns about concentrated power after British rule help explain why the Articles created a weak national government in the first place.
Some features of the Constitution were designed specifically to solve problems experienced under the Articles.
The weaknesses of the Articles convinced many leaders that a stronger national framework was needed.
The amendment process under the Articles was so difficult that meaningful reform was nearly impossible.
Shays’ Rebellion exposed weaknesses in the Articles by showing that the national government could not respond effectively to internal conflict.
The national government under the Articles lacked the authority and resources to respond effectively to domestic challenges.
The Articles did not create a national judicial branch to resolve disputes or interpret laws.
The Articles did not create an independent executive branch to enforce national laws.
Under the Articles, Congress lacked the power to regulate interstate and foreign commerce effectively.
Under the Articles, Congress lacked the power to tax directly, which weakened the national government’s ability to raise revenue.
The Articles established a confederation in which most power remained with the states rather than the national government.
The Articles of Confederation created the first national government of the United States after independence.

Discussion Questions

Before the Game

Having just fought a revolutionary war against a British king, why were early American leaders terrified of creating a strong central government? What kind of government did they create instead? Why is a government unable to survive or protect its people if it doesn't have the power to collect taxes directly from its citizens?

After the Game

The Articles required a unanimous vote (13 out of 13 states) to make any amendments. Why does requiring total agreement make fixing a government almost impossible? Based on the six crises you encountered in the game, what are three specific new powers that had to be included in the new U.S. Constitution to fix the Articles' biggest mistakes? How did events like Shays' Rebellion prove to national leaders that relying on state militias without a national army or executive branch was dangerous for public safety?

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Game Details

Difficulty

Content Integration

Lexile Level

N/A
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