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Methodical Firefighter

Experience Awakening - Our open-world educational game
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Game Info for Teachers

COMBINED RATING

4.4 Stars

TEACHERS (8)

4.8

STUDENTS (8344)

4.1

LENGTH

18 Minutes

GRADES

3
4
5

CAPABILITIES

ES
Spanish Language Support
Text-to-Speech Support
Saves Progress

Description

Become a methodical firefighter and use the scientific method to save the day in this exciting and educational game. Experiment with different types of water and equipment to extinguish fires in a virtual environment while learning about the scientific method and problem-solving skills. Progress through different levels and earn points for your success. Have fun learning and honing your methodical firefighter skills!

Vocabulary Words

scientific method
question
hypothesis
experiment
analysis
conclusion
observations
testable question
variables
quantitative data
trial

Instructions

Play through this interactive game to learn about Scientific Method. Suitable for Grade 3, Grade 4, Grade 5.

Main Concepts

A conclusion is a summary statement that compares the prediction in an investigation with the actual results.
Analyzing data from an experiment is a part of the scientific process.
Drawing conclusions is a process scientists go through when conducting experiments or doing investigations.
Scientists must determine the the correct tools for collecting data.
Quantitative data can be counted or measured precisely using numbers.
Qualitative data are descriptions that can be observed but not measured precisely.
Many experiments have multiple trials.
A trial is a single test of the variables that occurs during an experiment.
When scientists plan an investigation, they must decide on the materials they will use.
When scientists plan an investigation, they must decide on the variables that they will observe.
A step in the scientific process is planning and carrying out an investigation.
A variable is a part of an experiment that is observed and/or changed.
A hypothesis may identify a “cause and effect” relationship between variables in an experiment.
A hypothesis is a guess about the answer to a scientific question.
Sometimes scientists make a hypothesis before conducting an experiment or investigation.
A testable question is one that can be answered by making observations.
When conducting an experiment it is important to ask a testable question.

Discussion Questions

Before the Game

What steps do you know need to be included when completing an experiment? How do you decide what you can have an experiment about? Why do scientists sometimes follow a routine, like the scientific method to answer problems? What are the basic steps of the scientific method?

After the Game

What makes a hypothesis or question testable? What were the variables in the experiment that you did in the game? What is the difference between quantitative data and qualitative data? What are some ways that this experiment could be improved?

Ratings & Reviews

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Game Details

Difficulty

Content Integration

Lexile Level

705